Go basics - Control Structures (Part 2)
Presenting two important concepts you'll need to know for your GoLang journey: Objects and Concurrency. Understanding these will allow us to talk about toolkits, frameworks, ORMs.
Golang food for thought
For most folks switching programing languages is a big deal and it usually takes some production catastrophe or poorly aging codebase to motivate the switch. It's like when someone has that way too special night with tequila and decides "never again." For others they switch and/or experiment with other languages like they change their socks. I compiled a list of some good reads by various folks who have switched from other languages to go.
Go basics - Control Structures
Hello readers, in this episode we're going to talk about languages structures, as a preface to future post where I will show you all this stuff in action, with OOP and concurrency examples and reviewing some toolkits and frameworks.
Of course, this is no
Go basics - Data Types
Today we are going to walk thru basics of Go language. Starting with a list of supported data types and defining custom types.
I’ll try to show you some examples of how to deal with basic Go stuff and compare with PHP as a reference.
The Go programming language, also known as golang, is an open source project created by Robert Griesemer, Rob Pike, and Ken Thompson in 2007 and sponsored by Google as an intended to resolve common criticisms of other languages while maintaining their po
Talk about API first development
It was a pleasure speaking at the WAPRO event by Uncoded earlier this month. I got to speak about API first architectures and open source mash ups with Erdiko.API first is a technology paradigm for building apps that is emerging as an excellent way to